Added source

So, per the requirements of the GodotJam, I added the source code under MIT license! I also fixed some issues with the executables which lacked a key files, now they should work (at least the Win10 one, I haven't tested on Linux yet, and can't test on Mac, so you'll have to trust Godot Engine on this one...).


MaxwHell source (executables inside /bin) 42 MB
Jun 17, 2018 8 MB
Jun 17, 2018 9 MB
Jun 17, 2018 24 MB
Jun 17, 2018

Get Max W. Hell, demon

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